We can use appify.sh script but I don't know how it would read the content files etc. The publish to folder is only available for Mac with a. Here is a recap of what I've found already: I'll appreciate any help and really thank you for your attention.Īlso if I could have access to linux executables I would be highly thankful. app executable like I can with the publish to folder thingy on windows? can't I publish the project in order to target Mac OS specific output and then get a fully packed. Since the project is DesktopGL I can execute it via the command mono-sgen64 DesktopGL.exeīut this requires to include as redistributable the mono runtime. But when I build my project it only produce a windows executable. I'm not home so the only computer I have access to is a Macbook, and now I would like to see how I could pack up projects to export for various platforms.
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